Dyadus

(span class="tc -mod")Adds (255-285) to (300-330) Cold Damage in Off Hand(/span) – (span class="tc -mod")Adds (255-285) to (300-330) Fire Damage in Main Hand(/span) These modifiers are a very rare case of ones that are Local, despite being conditional. Note however that despite the base values making it look like both values apply; only one of them will be counted, depending on which hand Dyadus is in. This is true even for things such as Spellblade Support; ie, Spellblade will only add either the cold damage or the fire damage to spells with one Dyadus equipped. Dyadus can drop anywhere. It can be chanced.

[wiki]

Adds (255-285) to (300-330) Fire Damage in Main Hand

Adds (255-285) to (300-330) Cold Damage in Off Hand

(10-15)% increased Attack Speed

25% chance to Ignite when in Main Hand

100% increased Damage with Ignite inflicted on Chilled Enemies

Chill Enemies for 1 second on Hit with this Weapon when in Off Hand


Born of love, forged in bloodHe burned as a torch in the blackest nightShe shone as ice in the winter sunProudly, fiercelyAt their mother's side, forever.

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Necropolis

Current:1.00Chaos

Hardcore Necropolis

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Standard

Current:10.00Chaos

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